No Game No Life (ノーゲーム・ノーライフ, Nōgēmu Nōraifu) is a Japanese light novel series by Yū Kamiya. It is published under the MF Bunko J imprint with nine novels released between April 25, 2012 and August 25, 2016. The author and his wife, Mashiro Hiiragi, adapted the novels into a manga series for Monthly Comic Alive in 2013. Later that year, an anime adaptation of No Game No Life by Madhouse was announced. It premiered on AT-X between April and July 2014, and was simulcast outside Japan by Crunchyroll. An anime film adaptation of the sixth volume, No Game, No Life Zero, premiered on July 15, 2017. A spinoff manga, No Game No Life, Please!, focusing on the character Izuna, ran from May 27, 2015 to November 27, 2017. The No Game No Life franchise was localized in North America by several companies: Seven Seas Entertainment licensed the manga, Sentai Filmworks the anime, and Yen Press the light novel series.
The series follows Sora and his younger stepsister Shiro, two hikikomori who make up the identity of Blank, an undefeated group of gamers. One day, they are challenged by the god of games to chess and are victorious. As a result, the god summons them to Disboard, a reality which revolves around games. Intent on maintaining their reputation as the undefeated gamers, Sora and Shiro plan to conquer the sixteen ruling species and to usurp the god of games.
The series began receiving recognition in 2014, when it appeared in Kono Light Novel ga Sugoi! and had its volumes placed as one of the top thirty selling novels in Japan. It was reported in May 2017 that over 3 million printed copies are in circulation. The English localization of the manga and anime were also well received: the manga adaption appeared on The New York Times Manga Best Sellers; meanwhile, English reviewers were generally turned away by the first episode of the anime, though reviewers who have completed the series generally praised the character dynamics, game strategies, and animation, while disliking the fan service featuring the underage Shiro.
Synopsis[]
In this fantasy world, everything's a game--and these gamer siblings play to win! Meet Sora and Shiro, a brother and sister who are loser shut-ins by normal standards. But these siblings don't play by the rules of the "crappy game" that is average society. In the world of gaming, this genius pair reigns supreme, their invincible avatar so famous that it's the stuff of urban legend. So when a young boy calling himself God summons the siblings to a fantastic alternate world where war is forbidden and all conflicts--even those involving national borders--are decided by the outcome of games, Sora and Shiro have pretty much hit the jackpot. But they soon learn that in this world, humanity, cornered and outnumbered by other species, survives within the confines of one city. Will Sora and Shiro, two failures at life, turn out to be the saviors of mankind? Let the games begin...!
(Source: Yen Press)
Published books[]
Light Novels[]
No Game No Life is a light novel series written and illustrated by Yū Kamiya. It is published under the MF Bunko J imprint; ten volumes were published by Media Factory between April 25, 2012 and January 25, 2018. In August 2014, Yen Press announced No Game No Life will be one of its titles published under its newly launched imprint, Yen On, in 2015. Non-English localizations include Brazil, Taiwan and Russia; distribution in China was banned due to the government viewing the series as a threat to communism.
No Game No Life was conceived during the serialization of A Dark Rabbit Has Seven Lives. Kamiya's original idea was a fantasy setting with battles; since he disliked drawing battles, he replaced it with games. He had intended to turn the idea into a manga series, but an unspecified illness made him unfit to handle the workload. While hospitalized for treatment, the author imagined how his idea would work as a light novel, and settled for that medium instead. Kamiya began writing the first volume and was advised to break it into three parts due to its length. In the middle of writing the second volume, Kamiya moved to his home country, Brazil, for further treatment for his ailment; in order to meet the volume's deadline, his wife drew some of the illustrations in the novel.
After the third volume, a new editor was assigned to the series. Kamiya noted the third volume contained a lot of plot progression, and was going to balance it out in the fourth volume with more lighthearted and carefree events. Volumes four and five were written as a single volume; since volume four lacked a climactic ending, Kamiya had to restructure the story. A This, along with communication problems with his new editor, and other problems in Kamiya's life caused a month delay in volume four's release. A After completing volume five, Kamiya was asked to submit volume six's manuscript before 2014 for the anime adaptation, and to complete the volume before the anime's premiere.
No. | Title | Original release date | English release date |
---|---|---|---|
1 | In This Fantasy World, Everything's a Game — and These Gamer Siblings Play to Win! | April 25, 2012 978-4-04-066432-3 |
April 21, 2015 978-0-316-38311-0 |
2 | The Gamer Siblings Have Their Eyes on a New Target — the Land of the Animal Girls... | September 25, 2012 978-4-04-066433-0 |
July 21, 2015 978-0-316-38517-6 |
3 | One Half of the Gamer Siblings Has Disappeared! | January 25, 2013 978-4-04-066434-7 |
October 27, 2015 978-0-316-38519-0 |
4 | The Gamer Siblings Have Run Away From a Realistic Romance Game | June 25, 2013 978-4-04-066469-9 |
March 22, 2016 978-0-316-38521-3 |
5 | These Gamer Siblings are Badasses — and They Hate Selecting a “New Game” | November 25, 2013 978-4-04-066080-6 |
December 20, 2016 978-0-316-38523-7 |
6 | The Gamer Couple Who Challenged the World! | April 25, 2014 978-4-04-066382-1 |
July 25, 2017 978-0-316-38526-8 |
7 | Looks Like the Gamer Siblings Are Changing Everything! | July 24, 2015 978-4-04-067494-0 |
October 30, 2018 978-0-316-31643-9 |
8 | Looks Like the Gamer Siblings Will Inherit the Legend! | December 25, 2015 978-4-04-067952-5 |
April 2, 2019 978-0-316-50266-5 |
9 | Looks Like the Gamer Siblings Are Skipping a Turn! | August 25, 2016 978-4-04-068457-4 |
October 29, 2019 978-0-316-47134-3 |
G1 | Practical War Game | December 23, 2016 978-4-04-068767-4 978-4-04-068666-0 (SE) |
October 5, 2021 978-1-9753-1967-0 |
10 | Looks Like the Gamer Siblings Have a Tab to Pay! | February 24, 2018 978-4-04-069336-1 |
February 18, 2020 978-1-9753-8678-8 |
11 |
Looks Like the Gamer Siblings and Friends Can't Leave Unless They Becomes Couples! |
November 25, 2021 978-4-04-065382-2 |
May 17, 2022 978-1-9753-4549-5 |
12 | The Gamer Siblings Battle the Devil | February 25, 2023 978-4-04-682039-6 |
November 21, 2023 978-1-9753-7035-0 |
Manga[]
After reviewing the drawings made by Yuu Kamiya's wife, Mashiro Hiiragi, in second light novel volume, his editor suggested the two collaborate on a manga adaptation of No Game No Life for Monthly Comic Alive. Due to Kamiya's work on the third light novel volume, the manga serialization was delayed by a volume; the volume it was supposed to premiere in contained an apology page illustrated by Hiiragi. The series premiered in the March 2013 volume of Monthly Comic Alive and since then, is published irregularly in the magazine. Media Factory collected the individual chapters for the tankōbon release. In March 2014, Seven Seas Entertainment announced its licensing of the manga series and released the first tankōbon volume in October 2014; the title is stylized as No Game, No Life. The series has also been localized in Brazil, Taiwan and Russia.
No. | Original release date | Original ISBN | English release date | English ISBN |
---|---|---|---|---|
1 | November 23, 2013 | 978-4-04-066114-8 | October 21, 2014 | 978-1-62692-079-8 |
2 | February 23, 2018 | 978-4-04-069582-2 | January 8, 2019 | 978-1-64275-037-9 |
A side series, titled No Game No Life, Please!, by Yuizaki Kazuya, began serialization in the July 2015 issue of Monthly Comic Alive on May 27, 2015. The final chapter was published on November 27, 2017. It focuses on Izuna Hatsuse and her daily life. Yen Press announced their license to the manga on October 28, 2016.
No. | Original release date | Original ISBN | English release date | English ISBN |
---|---|---|---|---|
1 | January 23, 2016 | 978-4-04-067878-8 | June 20, 2017 | 978-0-316-47192-3 |
2 | August 23, 2016 | 978-4-04-068525-0 | September 19, 2017 | 978-0-316-47237-1 |
3 | April 22, 2017 | 978-4-04-069165-7 | February 6, 2018 | 978-0-316-51767-6 |
4 | January 23, 2018 | 978-4-04-069535-8 | September 18, 2018 | 978-1-9753-0178-1 |
A second chapter, “No Game No Life: Dai-2 Shou - Toubu Rengou-hen (ノーゲームノーライフ第二章東部連合編, No Game No Life: Part 2 - Eastern Union Arc),” which depicts episodes from the second and third volumes of the novel, has been serialized since the January 2022 issue of the same magazine and illustrated by Ryu Naitou.
No. | Original release date | Original ISBN | English release date | English ISBN |
---|---|---|---|---|
1 | June 22, 2022 | 978-4-04-681079-3 | — | — |
2 | February 21, 2023 | 978-4-04-682141-6 | — | — |
Character[]
to be added.
TV Anime[]
On July 27, 2013, Monthly Comic Alive announced the anime adaptation for No Game No Life was green lit. It is directed by Atsuko Ishizuka and animated by Madhouse. The series premiered on April 9, 2014 on AT-X; it was later broadcast on five other broadcast stations and several streaming networks. The final episode premiered on June 25, 2014. Media Factory released the series in six DVD and Blu‑ray volumes between June 25 and November 26, 2014. The opening theme for the series was "This Game" by Konomi Suzuki and the ending theme is "Oracion" by Shiro's voice actress, Ai Kayano.
- Staff
- Original Story and Character Design - Yu Enomiya (MF Bunko J “No Game, No Life” / KADOKAWA Media Factory)
- Director - Atsuko Ishizuka
- Series Composition - Juki Hanada
- Character Design / Chief Animation Director - Koji Odate
- Art Director: Eiji IWASE
- Art Director: Tsukasa Ohira
- Color Designer - Harue Ohno
- Director of Photography - Kenji Fujita
- 3D Director - Shuhei Yuda
- Editing - Yoshiko KIMURA
- Sound Director - Hitoshi MEIDAGAWA
- Music - SUPER SWEEP (Shinji Hosoe, Ayako Samune, Takahiro Eguchi, Fumihisa Tanaka)
- Music Producer - KADOKAWA (Media Factory)
- Music Producer - Shinohara Kazuo
- Producers - Sho Tanaka[59], Asako Shimizu, Satoshi Fukao, Mika Shimizu, Yohei Hayashi
- Animation Producer: Kenji NAKAMOTO
- Animation Production - MADHOUSE
- Production - No Game, No Life All Rights Reserved Committee (KADOKAWA, Frontier Works, AT-X, Movic)
Crunchyroll simulcast No Game No Life and made it accessible to several regions. In North America, Anime Network broadcast the series on their cable network and made it available on their website, while Sentai Filmworks released the series for home media in July 2015. In the United Kingdom, MVM Entertainment licensed the series for distribution and in Australasia, Hanabee Entertainment licensed the series for its video on demand website. In France, the series was also simulcasted on Anime Digital Network and is broadcast on Viacom International Media Networks' J-one channel. In China, the series is made available on PPTV.
No. | English title Original Japanese title |
Director | Writer | Original air date |
---|---|---|---|---|
1 | "Beginner" "Biginā" (素人) |
Kōji Ōdate | Jukki Hanada | April 9, 2014 |
Stepsiblings Sora and Shiro are known as Blank, an undefeated online gaming group. In reality, they are both agoraphobic hikikomori. After five consecutive days, they are challenged to a game of chess by an anonymous player. When Sora and Shiro are victorious, they are offered to be sent to a world run by games. Once they accept, they are suddenly summoned to an alternate world called Disboard by the anonymous player now recognized as the god of play named Tet, who departs after explaining that Disboard is governed by a set of rules called the Ten Covenants. After humiliating three bandits, Sora and Shiro travel to a hotel at Elkia, a nation inhabited by humans, where Stephanie Dola and Chlammy Zell are seen playing a game of poker to determine the next ruler. Sora is challenged to a game of poker against a woman named Lady Attitude for her sack of gold coins. Sora wins with a royal straight flush after Lady plays a full house. Soon after, Sora secretly informs Stephanie that Chlammy is cheating. While planning to stay at the inn for four nights, Sora and Shiro look forward to their new life in Disboard. | ||||
2 | "Challenger" "Charenjā" (挑戦者) |
Masaru Koseki | Jukki Hanada | April 16, 2014 |
Having lost against Chlammy in their game of poker, Stephanie confronts Sora for not revealing how Chlammy cheated. Sora ropes Stephanie into a game of rock paper scissors. Stephanie begins to overthink when Sora claims that he will only play paper, leading her to play scissors, yet he easily wins by playing rock instead. Sora uses the Ten Covenants in order to make Stephanie fall in love with him, though Shiro makes the situation awkward. Sora and Shiro then move into the kingdom of Elkia with Stephanie, who later explains that Imanity represents the human race within Disboard. Imanity is the sixteenth ranked sentient race of the Exceed because they have no affinity to magic whatsoever. Stephanie desires to prove that her deceased grandfather Makoto Dola, the former king of Elkia, was not a foolish king. Sora uses the Ten Covenants in order to convince Chlammy to wear Stephanie's heirloom dress in preparation for her coronation. Afterwards, Sora and Shiro set off to help Stephanie prove that Makoto was not a foolish king. | ||||
3 | "Expert" "Ekisupāto" (熟練者) |
Masaki Hyuga | Jukki Hanada | April 23, 2014 |
As Sora, Shiro and Stephanie crash Chlammy's coronation, they reveal that Chlammy won games by using magic from Fiel Nirvalen, who is one of the Elves, the seventh ranked pointy-eared race living in vast land of Elven Gard. Although Chlammy salvages the situation, she is forced to challenge Sora and Shiro to a game. Chlammy later informs Sora, Shiro and Stephanie that she plans to cut ties with the Elves after she wins the game. As Sora and Shiro refuses to withdraw, Chlammy challenges them to a game of live chess, using animated chess pieces. After Sora deduces that charisma and leadership skills affect the gameplay, Shiro is shown to be incapable of sacrificing her chess pieces, losing her knight in the process. Sora takes over and rallies his remaining chess pieces, which gives him an advantage over Chlammy. However, Chlammy is forced to cheat by corrupting Sora's chess pieces. In retaliation, Sora persuades Chlammy's queen to join his side by declaring her king to be corrupt. As Shiro reassures Sora that everything will be okay, Sora comes up with a plan to turn the tables. | ||||
4 | "Grandmaster" "Gurandomasutā" (国王) |
Chiaki Abe, Keiko Yamamoto | Jukki Hanada | April 30, 2014 |
Chlammy is caught off guard when her chess pieces gradually defect to her former queen, and her king is eventually assassinated due to her tyrannical rule. With Sora and Shiro now victorious, Sora denounces Chlammy for her plan to assimilate Imanity with the Elves, telling her not to underestimate Imanity. Three days later, Sora and Shiro are crowned the representative king and queen of Imanity, and they begin resolving political and economical problems in Elkia. At their coronation, Sora and Shiro give a compelling speech before being bestowed the king race piece of Imanity, a chess piece which represents the nation's rights and freewill. At night, Sora and Shiro learn that the Flügel are the sixth ranked angelic race of the Exceed living on the floating nation of Avant Heim. They are visited by Tet, who explains that whoever gathers all sixteen chess pieces from each species will earn the right to challenge him for his title of god. In response, Sora and Shiro accept his challenge, declaring that they will be the winner. | ||||
5 | "Weak Square" "Wīku Sukuea" (ウィークスクエア) |
Maria Ichino, Takashi Nagayoshi | Takashi Aoshima | May 7, 2014 |
As Stephanie is fed up with Sora and Shiro delegating their duties to her, Stephanie challenges Sora to a game with the wager of him being a decent person if she wins. Stephanie challenges Sora to a game of blackjack. Sora wins with card counting even when Stephanie attempted to implement false shuffling. After humiliating three aristocrats, Sora uses his wager to dress up Stephanie in a dog costume. However, Stephanie closely resembles one of the Werebeasts, the fourteenth ranked animal-eared race of the Exceed living in the islands of the Eastern Union, who possess superior senses and physical abilities as well as a sixth sense. Stephanie challenges Sora and Shiro to several prediction games, only for the former to lose her dignity each time. As Sora and Shiro exploit Stephanie for not having knowledge in probability, they tell her that there is not enough information about the Werebeasts. Realizing that Sora and Shiro were not fooling around with their duties, Stephanie redirects them to the main library in Elkia, owned by Jibril, the youngest and strongest Flügel. | ||||
6 | "Interesting" "Intaresutingu" (インタレスティング) |
Kunihiko Hamada | Kento Shimoyama | May 14, 2014 |
Challenging Jibril to a game for the ownership over the main library, Sora and Shiro wager their tablet computer which contains thousands of valuable ebooks. After Sora fondles Jibril's sensitive wings, Jibril offers her freedom in exchange. They play a game of materialization word chain, where their spoken words will materialize or disappear from the environment, starting with an atomic bomb. During the game of materialization word chain, Sora tells Jibril that Imanity is not as weak as she thinks. Sora and Shiro cleverly and gradually dismantle the planet by removing its outer core, lithosphere and oxygen gas. This leads them to inducing a hypernova by nullifying Coulomb's law. Jibril loses the game of materialization word chain after realizing that Sora and Shiro orchestrated the gameplay from the very beginning. An impressed Jibril solemnly swears her loyalty to Sora and Shiro, who allow Jibril to stay in the main library. | ||||
7 | "Sacrifice" "Sakurifaisu" (サクリファイス) |
Rie Harada, Kakuto Gai | Takashi Aoshima | May 21, 2014 |
Jibril notes that Stephanie was only ordered to fall in love with Sora, not stay in love with him. Meanwhile, Chlammy and Fiel discuss that the quality of life in Elkia has improved. Jibril tells Sora, Shiro and Stephanie about the history of the Werebeasts, which revealed that the Werebeasts have been undefeated for half a century, always wiping the memories of opponents who lost the games. Discovering that Makoto challenged the Werebeasts eight times and lost a large amount of territory in the last decade, Sora denounces Makoto's motives as a king and brings tears to Stephanie's eyes. Upon further investigation at night, Sora sees Shiro as a genuinely pure human as he strives to believe in Makoto's motives. Previously entrusted by Makoto, Stephanie gives Sora a special key, which unlocks a hidden library within Makoto's royal chambers. Sora, Shiro, Stephanie and Jibril discover that Makoto did not have his memories erased, but instead recorded information about the Werebeasts which would be passed on to the next ruler. | ||||
8 | "Fake End" "Feiku Endo" (フェイクエンド) |
Shinichi Suzuki, Keiko Yamamoto | Yū Kamiya | May 28, 2014 |
Sora, Shiro, Stephanie and Jibril visit the embassy of the Eastern Union, where they meet Ino Hatsuse, the assistant ambassador of the Werebeasts. Inside the embassy, they meet Izuna Hatsuse, Ino's granddaughter and the ambassador of the Werebeasts. Sora and Shiro challenge Ino and Izuna to a game between the nations of Elkia and the Eastern Union for all of the land on the continent. Based on the four games that the Elves lost against the Werebeasts, it is deduced that the Werebeasts made a video game that would allow them to cheat, meaning that the Werebeasts cannot read minds. Threatening to leak this information to the Elves if their challenge is not accepted, Sora and Shiro wager Imanity's king race piece and Elkia's territory. One week later, Sora leaves to accept a challenge on his own. Two days after that, Shiro realizes that Stephanie has no recollection of Sora. | ||||
9 | "Sky Walk" "Sukai Wōku" (スカイ・ウォーク) |
Masaki Hyuga | Jukki Hanada | June 4, 2014 |
As Stephanie believes that Shiro's memories may have been tampered with, Jibril challenges Shiro to a game of chess in order to remove the supposed false memories of Sora. Deciding to hold onto these memories, Shiro wins the game of chess and claims that Sora is indeed real. Shiro realizes that Stephanie and Jibril cannot recall what happened the day after Sora disappeared. After further investigation, Shiro recalls that Sora challenged Chlammy to a game of Othello, where the disks collectively make up their existence. The wager is to manipulate the memories of their respective partners Shiro and Fiel. After Jibril detects magic in the royal chambers, Stephanie trips on two sets of three disks on the floor. Using Sora's three disks, Shiro places each of them on an invisible uncheckered board, thereby winning the game of Othello and restoring Sora's existence. With this victory, Sora shares his memories with Chlammy in order to form an alliance and gains the right to alter Fiel's memories as he pleases. | ||||
10 | "Blue Rose" "Burū Rōzu" (ブルー・ローズ) |
Maria Ichino, Takashi Nagayoshi, Yumiko Kinoshita | Kento Shimoyama | June 11, 2014 |
Chlammy and Fiel formally introduce themselves to Sora, Shiro, Stephanie and Jibril. However, Jibril and Fiel are at odds due to the fact that the former accidentally slaughtered many Elves in Elven Gard during the Great War six thousand years ago. It is revealed that Chlammy's ancestors were slaves to Fiel's ancestors for generations, though Chlammy and Fiel treat each other as equals. Sora tries to convince Chlammy that public bathing is a great way to bond as allies. In the hidden library at night, Chlammy tells Sora that they cannot rely on chance and must avoid making any missteps. The next day, Sora, Shiro, Stephanie and Jibril visit the embassy once again. Before the game begins in the arena, Ino informs an observant public audience that the wager will be Imanity's king race piece and Elkia's territory versus the Eastern Union's entire land. Chlammy and Fiel monitor any trace of cheating. Sora, Shiro, Stephanie and Jibril, as well as their opponent Izuna, are transported to a virtual reality field that resembles Tokyo. Sora and Shiro enter into a devoid state due to their agoraphobia. | ||||
11 | "Killing Giant" "Kiringu Jaianto" (キリング・ジャイアント) |
Masaki Hyuga | Kento Shimoyama | June 18, 2014 |
Sora and Shiro snap out of their funk after Ino reminds them that they are in a virtual reality field. Ino explains that the challenge will be a game of cops and robbers, where they use lovey-dovey guns that shoot heart-shaped bullets against non-player characters in the form of animal girls. Stephanie remains clueless about the rules of the game. Sora, Shiro and Jibril battle against Izuna, who manages to evade even the most relentless attacks. When Sora, Shiro and Jibril hide under a corridor, it is shown that Ino secretly relayed their location to Izuna. Sora, Shiro, Stephanie and Jibril then regroup in a park, as Shiro makes proper and private adjustments to the plan of action. Executing the unspoken plan of action, it is later revealed that Izuna was tricked into believing that Shiro switched sides, but Shiro threw her shirt button in the trajectory of the bullet instead. Izuna soon finds herself in a dire situation when she is cornered by Sora and Shiro. This forces Izuna to use an ability called Blood Break, which augments her physical capabilities. | ||||
12 | "Rule Number 10" "Rūru Nanbā Ten" (ルール・ナンバー・10) |
Kōji Ōdate, Kunihiko Hamada | Jukki Hanada | June 25, 2014 |
After easily defeating Sora and Shiro, Izuna lets her guard down and is consequently defeated by Stephanie piggybacking on a non-player character. Sora bound Stephanie to the Ten Covenants in order to hide her intent while Shiro calculated the movements of the non-player character in order to hide Stephanie's location. As Ino announces that Elkia won over the Eastern Union, Izuna laments the fate of the Werebeasts, though Sora and Shiro assure Izuna of their goodwill. Later on, the Shrine Maiden, the nameless representative of the Eastern Union, challenges Sora to a game of heads or tails in her shrine. The Shrine Maiden chooses tails as Sora tosses the coin in the air, though the coin lands on its edge. Sora convinces the Shrine Maiden to declare both of them winners. This would allow Elkia to share resources with the Eastern Union while the Shrine Maiden keeps the ability to self-rule the Werebeasts. Sora and Shiro believe that the Ten Covenants would allow them to unite all sixteen races in order to challenge Tet to a game. In the aftermath, Sora and Shiro request the Shrine Maiden to channel an Old Deus, the first ranked godly race of the Exceed, for the next game. |
TRAILERS | |
Picture drama specials included on the Blu-ray/DVD volumes.
No. | English title Original Japanese title |
Included In |
---|---|---|
1 | "Wild Fancy" "Wairudo Fanshī" (ワイルド・ファンシー) |
BD Vol. 1 |
After walking in on them after a bath, Stephanie Dola has a wild fantasy about Sora and Shiro changing each other's clothes using blindfolds. Sora and Shiro are confused after finding her lost in her fantasy. | ||
2 | "Director" "Direkutā" (ディレクタ) |
BD Vol. 2 |
During a love scene between Sora and Stephanie, it is shown that Shiro was the director. They complain about her bossing them around and going on a power trip after becoming a director. | ||
3 | "Revenge" "Ribenji" (リベンジ) |
BD Vol. 3 |
For revenge, Stephanie challenges Sora to a game of materialization word chain created by Jibril, but Shiro declares Sora as the winner after he uses tentacles, clothes-dissolving slime, and gooey stuff. Sora then attempts to materialize a perfect girl based on his favorite anime and video game heroines, but it does not work because creating such a girl is impossible, depressing him. Stephanie then begs to be released from the tentacles. | ||
4 | "Dressup Doll" "Doresuappu dōru" (ドレスアップ・ドール) |
BD Vol. 4 |
Chlammy Zell is caught in the rain and removes her clothes to dry them. Fiel Nirvalen dresses up Chlammy in various fetish outfits, but Chlammy does not like any of the options. Fiel then uses magic to dry Chlammy's clothes. Chlammy yells at Fiel for not doing that sooner, but accidentally drops her towel. | ||
5 | "Growth" "Gurōsu" (グロース) |
BD Vol. 5 |
As Sora is frustrated by the amount of steam in the girls' bath, Shiro, Stephanie, Jibril, Chlammy and Fiel do a brassiere size comparison, which leads Shiro to claim that breasts will grow by massaging them. Fascinated, Fiel and Jibril grab Chlammy and massage her breasts against her will. Sora nearly goes crazy listening to her moans. | ||
6 | "Appetite" "Apetaito" (アぺタイト) |
BD Vol. 6 |
After Jibril feels abandoned when Sora and Shiro are stroking Izuna Hatsuse, Stephanie distracts Izuna with her appetite for doughnuts, leading Sora and Shiro to feel jealous and get back at Stephanie by challenging her to a game, intending to humiliate her. |
Film[]
The film was announced during the MF Bunko J Summer School Festival 2016 event on July 17, 2016. The film's title was revealed as No Game No Life: Zero (ノーゲーム・ノーライフ ゼロ) on March 3, 2017. The film was produced primarily by staff returning from the earlier anime television series. It was directed by Atsuko Ishizuka and written by Jukki Hanada, with animation by studio Madhouse. Satoshi Tasaki designed the series' characters. The film's music was composed by Yoshiaki Fujisawa and produced by Kadokawa. Other returning staff includes Eiji Iwase (art director), Tsukasa Ohira (art setting), Harue Ono (color key artist), Kenji Fujita (director of photography), Shuhei Yabuta (3D director), Kashiko Kimura (editor), Jin Aketagawa (sound director), Kazuhiro Hocchi (concept art), and Tsukasa Ohira (background art). Konomi Suzuki, who performed the opening theme for the television anime, also performed the main theme song for the film, "There is a Reason".
- Staff (Film)
- Original Story/Character Planning: Yuu Kamiya
- Director: Atsuko Ishizuka
- Screenplay: Juki Hanada
- Storyboards: Atsuko Ishizuka, Katsuno Watanabe, Morio Asaka, Masateru Matsumura
- Direction Planning: Atsuko Ishizuka, Masateru Matsumura
- Character Design / Chief Animation Director: Satoshi Tazaki
- Mechanical Design: Norimoto TOKURA
- Prop Design Masaki HINATA
- Animation Director: Masaki Hyuga, Shiho Tanaka, Atsuko Yamazaki, Kusunoki Takasue
- Art Director: Eiji Iwase
- Art Director: Tsukasa Ohira
- Color Designer: Harue Ohno
- CG Director: Masashi Suzuki
- Director of Photography: Hiroki Kawashita, Akane Fusehara
- Editing: KIMURA Yoshiko
- Sound Director: Hitoshi MEIDAGAWA
- Music: FUJISAWA Keisho
- Music Producer: WAKABAYASHI Go
- Music Producer: KADOKAWA
- Producers: Sho Tanaka, Kohei Takeishi, Mitsuhiro Minamihara, Mika Shimizu, Kozue Kananiwa, Yuki Yoshida
- Production Producer: NAKAMOTO Kenji
- Animation Production: MADHOUSE
- Production: No Game, No Life Zero Production Committee (KADOKAWA, Frontier Works, AT-X, Movic, MADHOUSE)
- Distributor: Kadokawa ANIMATION
Sentai Filmworks released the film theatrically within the United States from October 5, 2017, and has licensed the film for home video distribution. Madman Entertainment premiered the film in Australia at the Madman Anime Festival in Melbourne on November 5, 2017.
TEASERS | |
TRAILERS | |
The film opened at number 7 in the Japanese box office, before dropping to number 10 on its second weekend. It had grossed ¥500 million as of August 18, 2017, and ¥700 million as of September 30, 2017.
According to the Oricon sales charts, the film's limited edition Blu-ray sold 29,586 copies, while the standard edition Blu-ray sold 6,133 copies and the standard edition DVD sold 4,068 copies.
Kim Morrissy of Anime News Network gave the film a positive review, writing that "as a standalone prequel, I couldn't have asked for anything better." She felt that the film was more trimmed-down and succinct than the television series, allowing it to focus more its message about the potential of humanity without the "intrusive fanservice" of the original. She also praised the film's animation, and felt that it was the best work that Atsuko Ishizuka had produced so far as a director.
Rachel Cheung of the South China Morning Post gave the film 2.5 out of 5 stars, opining that it would satisfy fans of the original material but would leave newcomers confused.
Release[]
The film premiered in Japan on July 15, 2017. It was initially screened in 61 theaters before expanding to 178. It then had a 4DX release in 48 theaters across Japan starting on September 9, 2017. The film was released on home video in Japan on February 23, 2018.
On June 12, 2017, Sentai Filmworks announced that they had licensed the film. Azoland Pictures distributed the film theatrically in the United States, and it premiered with an English dub at the Los Angeles Anime Film Festival on September 15, 2016, and with English subtitles on September 16, 2017. It was then released nationwide on October 5, 2017 (English subbed) and October 8, 2017 (dubbed). Sentai will release the film on home video on August 28, 2018.
Madman Entertainment licensed the film for release in Australia and New Zealand, screened it with English subtitles at the Madman Anime Festival in Melbourne on November 5, 2017.
MVM has licensed the film in the United Kingdom, and released it in 2018
Web Radio[]
Yoshitsugu Matsuoka and Ai Kayano, the voice actors for Sora and Shiro respectively, hosted an internet radio show on Hibiki Radio called No Radio No Life. It was broadcast weekly between April 8 and July 29, 2014 and switched to a biweekly schedule since then. Twenty-six segments are planned and three CDs were released between July 2014 and February 2015. A special cross over featuring No Radio No Life and the radio series from Bladedance of Elementalers and Lord Marksman and Vanadis was broadcast by Hibiki Radio on January 1, 2015 and released on DVD on May 13.
Reception[]
It was reported in May 2017, that over 3 million copies of the light novel are in circulation. That same year, No Game No Life was the top ten selling light novel series with several of its books appearing in the top thirty selling volumes list. Starting in its 2014 pool, the yearly magazine Kono Light Novel ga Sugoi!, listed the light novel and the protagonists of No Game No Life beginning in its polls; in addition, the series ranked fourth in Sugoi Japan 2015 polls. Seven Seas Entertainment's localization of the manga was able to reach The New York Times Manga Best Sellers and ICv2's charts. The anime series saw similar success and its home media made appearances on Oricon's weekly selling charts. In April 2014, No Game No Life was one of the top recorded anime series on Sony's Torne; a poll by AT-X ranked the series as one of 2014's top anime series.
Anime News Network had four editors review the first episode of the anime: Carl Kiminger, Rebecca Silverman, Theoron Martin, and Hope Chapman. Opinions summarized: Kimlinger enjoyed the premise and the concepts of games as battles; Silverman and Martin disliked the characters; and Chapman expressed absolute disdain, writing "nothing has made me roll my eyes, gag, or feel more irrationally angry this season than this insulting self-insert pandering trash heap". Carl Kimlinger continued the series, and published a positive review for the anime. He wrote that the premise presented many flaws but were balanced out by other aspects: Sora and Shiro's "over-powered hero" archetype is balanced out by their flawed lifestyles, motives, and their "visible delight in crushing their enemies"; Stephanie Dola's mistreatment with gags and Sora and Shiro's growing respect towards her; and the harem aspect with Sora's apathy and interesting female characters. Regardless, Kimlinger praised the plot's "big games", calling them the reason to watch the series and described them as "steeped in trickery and strategy"; he added that despite knowing the protagonists would win, the fun is seeing how they do it. Kimlinger wrote the over-saturation art style will be an acquired taste for most viewers and praised how the animation really shines during the "big games", calling it an impressive display of fluidity and timing.
Kotaku's Richard Eisenbeis was also positive towards the series, praising the protagonists' dynamic, echoed Kimlinger's sentiments about the games, liked the animation, but noted his dislike for fan service featuring Shiro. He also ranked the series as one of the top five anime series of 2014, and recommended it for viewers who like smart characters and gamer humor. IGN praised the character dynamics and questioned the amount of fan service.
External Links[]
- No Game No Life — Work information (Light Novel Official Website) | MF Bunko J
- No Game No Life — Work information (Manga Official Website) | Monthly Comic Alive
- No Game No Life — Official Manga Website
- No Game No Life: Dai-2 Shou - Toubu Rengou-hen — Official Manga Website
- No Game No Life, Please! — Official Manga Website
- TV Anime "No Game No Life" Official Website
- TV Anime "No Game No Life" Official (@ngnl_anime) - Twitter X
- TV Anime-Radio "No Game No Life" Official Website | HibiKi Radio Station - Wayback Machine (archived on March 22, 2014)
- No Game No Life — Wikipedia JP
- No Game No Life — Wikipedia EN
Trivia[]
to be added.